A
AYBERK
// GAME DEVELOPER
Building worlds pixel by pixel, stories frame by frame. I live at the intersection of game development, design and code. Retro soul, modern technology.
SKILL TREE
🎮
GAME DEV
Developing 2D & 3D games, prototyping and playable demos with engines like Unity, Unreal and Godot.
💻
CODE
Clean, maintainable and performance-focused code with C#, C++, Python and GDScript.
🎨
DESIGN
Game mechanics, level design, balancing and a player-experience driven approach.
🚀
SHIP-IT
I believe in iteration speed. Getting from concept to a working build fast is my game style.